A report, commissioned by GambleAware, has found that electronic gaming machines (EGMs) and online casino games pose the highest risks of gambling harm.
The report was conducted by Bournemouth University and analysed combined data from several sources including National Gambling Treatment Service annual statistics and data from GambleAware and GamCare.
Different gambling activities present varying levels of risk based on factors like speed of play, accessibility, and the demographic profile of users. This section outlines the harm levels associated with key gambling products.
According to the report, the form of gambling—whether online or offline—plays a significant role in determining the level of harm associated with the activity.
The report finds that online gambling is often linked to higher levels of harm. Its accessibility, anonymity, and immersive design make it easier for users to engage frequently and impulsively. Many online gamblers participate in multiple activities, which further increases their risk.
Offline gambling generally poses lower risks, though specific activities such as gaming machines in physical bookmakers remain highly harmful. Offline gambling also carries social consequences, with participants more likely to report issues like job loss and relationship breakdowns.
The study also examined how gambling behaviors and risks vary across demographic groups, revealing distinct patterns.
Understanding why people gamble and how they engage in gambling activities provides valuable insights into risk levels.
The report makes several recommendations based on its findings.
Focus on High-Risk Products: Stricter regulations should be implemented for high-risk products like EGMs and online casino games. Measures could include reduced betting stakes, mandatory session breaks, and restrictions on in-play betting to minimize impulsive behavior.
Protect Vulnerable Groups: Tailored harm-reduction initiatives should focus on younger adults and high-risk demographics, offering education and support tailored to their needs.
Shared Customer Databases: Operators should create shared databases to identify at-risk players and offer personalized interventions. This approach can help track behaviors across platforms and prevent harm.
Safer by Design: Gambling products should prioritize harm reduction in their design, such as limiting accessibility or incorporating features that encourage responsible gambling.
Longitudinal Studies – Studies that track gambling behaviors over time can help identify patterns and predict future harm.
Gaming-Gambling Features – Research into gambling-like features in video games, such as loot boxes, is essential for developing appropriate regulations and interventions.
A study led by Swansea University has indicated that showing people a counter-advertising video increased their resistance to gambling advertisements.
The study, commissioned by GambleAware, focused on the effects of different gaming environments. The research involved more than 40,000 participants fro
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